Tom Sherman, Program Coordinator
102 Shaffer Art Building, 315-443-1202, email@example.com
Cooper Battersby, Boryana Dragoeva, Tom Sherman, Emily Vey Duke
The Art Video M.F.A. program compresses inclusive media art design with art-making practice. This graduate program encourages exploration of the aesthetic possibilities of subject, genre, and media technologies from personal points of view. Students in the M.F.A. program work closely with faculty in developing structure and strategies for making art in video and related media, including mediated performance art, expanded narrative, radical documentary, multichannel and site-specific installation, and moving picture and sonically rich art for network intervention and life. The program is supported by digital video and audio facilities. Production is executed with DSLRs and high-end digital camcorders and necessary peripherals (tripods, mics, lights, etc.). Dedicated lighting and green screen studios are available for production.
Post-production is done on state-of-the-art, digital non-linear systems, including a discrete multi-track digital audio studio. HD projectors and flat screens are provided for installations and exhibitions. Analog, linear systems are available for archival research and conservation. We have a comprehensive, international collection of video art available for research and teaching. The art video program at the M.F.A. level assumes candidates are highly motivated to produce challenging work and are capable of working in a tutorial environment. Financial awards are based on portfolio review, letters of recommendation, and previous experience. Teaching assistantships permit opportunities to establish classroom teaching experience. The production and post-production facilities are staffed by graduate students, affording opportunities to learn successful management of a multi-use, multi-format facilities. Art Video M.F.A. degree recipients have typically continued in their field as video artists, multimedia designers, post-production specialists, independent producers, and faculty in other university video, film and new media programs.
Student Learning Outcomes
1. Investigate the many ways video technology is used creatively; as a visual art form integrating computer-generated images, audio experimentation and performance art; and as a sculptural medium used in site-specific installations
2. Develop a multidisciplinary approach to video production
3. Develop a set of technology skills including how to use camcorders, DSLRs and digital video sensors, microphones, editing systems, video display devices and networks
4. Produce work informed by the historical and theoretical tenets of the medium
5. Through the progressive refinement of aesthetics, explore the integrated relationship of content and form
6. Develop a professional attitude to their work through personal exhibitions and/or screenings in clubs, festivals, galleries, museums, etc.
Studio Electives: 12 credits
Art history or related academics: 12 credits
Free electives: 6 credits
Graduate seminar: 3 credits
Final presentation: 3 credits
Total Credits Required: 60
Length of Residency: 3 years
Degree Awarded: MFA in Art Video