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    Syracuse University
   
 
  Oct 22, 2017
 
 
    
2017-2018 Undergraduate Course Catalog

Computer Gaming Minor


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Coordinator

Heath Hanlin, Department of Transmedia
102 Shaffer Art Building, 315-443-1033, hahanlin@syr.edu

College/School

College of Visual and Performing Arts

Description

The minor in computer gaming creates a focus for students interested in the practical, social, and theoretical aspects of computer/video games. The core requirements of this minor introduce the primary methods and concepts that are key to the production of computer/video games. The elective courses direct students to investigate a range of studies that are critically related to gaming, allowing for both broader and/or specific research.

Student Learning Outcomes


1. Technical Skills - Demonstrate technical skills in Computer Gaming

2. Conceptual Skills - Demonstrate conceptual skills in Computer Gaming

3. Critical Thinking - Articulate thoughts and concepts clearly and effectively through computer gaming projects/artworks

4. Integration of Skills - Conceptualize and realize computer gaming projects/artworks

5. Collaboration Skills - Realize projects in computer gaming as part of creative teams

Program Requirements


Elective Courses: 9 credits


Choose THREE courses from the following areas:

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